I am a software consultant working in the area of physical simulation,
	computer graphics and animation, numerical methods, and optimization. If you are looking for help in these
	or related areas, contact me at dharmon@gmail.com (phone: 917-545-4364) and we can chat about how I might be able to assist you.
	
I have a wide range of experience working with companies like Disney Animation, Weta Digital, Jet Propulsion Lab, a variety of Silicon Valley startups, and more.
Previously, I was a post-doctoral researcher at New York University's Courant Institute, working with Prof. Denis Zorin in the Media Research Lab. I was a 2010 recipient of the CRA Computing Innovation Fellowship.
I completed my Ph.D. in the Computer Graphics Group at Columbia University, which I attended on a 2005 NSF Graduate Research Fellowship. I was advised by Eitan Grinspun.
  Subspace Integration with Local Deformations
  
  Asynchronous Contact Mechanics (CACM Research Highlights)
  
  Interference Aware Geometric Modeling
  
  Asynchronous Integration with Phantom Meshes
  
  Asynchronous Variational Contact Mechanics
  
  Robust, Efficient, and Accurate Contact Algorithms
  
  Asynchronous Contact Mechanics
  
  Robust Treatment of Simultaneous Collisions
  
  Efficient Simulation of Inextensible Cloth
  
  Discrete Quadratic Curvature Energies
  A Quadratic Bending Model for Inextensible Surfaces